Last Hope is a tower defense zombie game where you must defend humanity's last stronghold against relentless waves of the undead. Can you become humanity's Last Hope?

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Last Hope 109 MB

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(1 edit)

Hi MuskyHusky,

I am a long time tower defense player, played alot of them in my time . Especially from Bloons to Bloons tower defense. I do love the storyline and cool animations. Gameplay wise you should be able to change or upgrade your towers through out the rounds, as i was stuck on one tower. your camera for the game is also a bit bugged as it starts off at  the end of the map. also dont know if your notice but most of them t-pose coming out of spawn. also there is a soundclip of cod zombies in there not too sure if you got the copyrights for that but i would probably change that as that could be a big lawsuit waiting to happen! 


Thanks for the feedback!

I'm happy to hear you enjoy the storyline and animations – creating an engaging narrative and visually appealing elements. 

  • For your suggestion about being able to change or upgrade towers throughout rounds, I will be definitely be adding that in the future update.
  • For the camera bug part, could you explain a bit more clearer on how it is bugged? Is it something to do how it is setup? If it's a bit hard to explain, please record it and send it to me so that I can take a look.
  • Regarding the T-pose issue, thanks for pointing that out. Would you mind telling me when the t-pose occurred during the gameplay and was it doing that to all of the zombies or some?
  • As for the sound clip from COD Zombies, that will be changed soon as I am more focused on fixing bugs and improving the gameplay.

If you have anymore questions or suggestion, please let me know as it will help me through the development!

(1 edit)

There is a lot of problems here: Animations don't match movement speed. Zombies just floating in the level. Zombies don't react to getting hit. Like there is no impact effect, animation or sound. It's not obvious how to play the game, there needs to be more player feedback. Like I had to randomly click around to figure out that you click the tower and then I can place it on a slot. You could make the slots light up for example when a tower you want to build is selected. Which also Idk if there is a way to upgrade a tower or am I locked into keeping that tower once I've used that slot? Can I get more slots? There is only like a minute or two of gameplay you're just waiting till you die after all the slots are filled. There is not much verity in the choices either, like you could at the very least give the projectiles different colors, effects, or sounds. Like the $250 tower's projectile is good. The music choice is cool and so are some of the sounds but I'm not sure why those were put in before ones that provide feedback to the player. Like clicking stuff or the towers impacting stuff, or even to alert the player they are loosing health. To fix this game I would add way more slots for a player to use but give the towers less damage. Give less zombies on the first round and slowly ramp up the numbers. So the player is always adding new towers or upgrading them between rounds.

Thank you for the feedback!

I appreciate your time writing this out and pointing out the positive and negatives! I am actively addressing the issues you've pointed out, including enhancing animations, improving player feedback, and introducing tower upgrades. I will be fixing them on the next update as I am more focused on fixing the major bugs and issues that still have been fixed yet.

You are able to sell the turrets that you have placed by righting clicking on the placed turret and receiving half of your money back.

Again, thank you for your time on playtesting on my game and I hope the next update impresses you!